How to play ↓

One lane · online · early test

Monolane

1v1 · 2v2 · 3v3 · bots fill empty seats

Pick a class, then build it. Four item slots, and what you upgrade, decide the rest.

Online test
  • Online matches run on the server. Queue for 1v1, 2v2 or 3v3. If no one else joins within 8 seconds, bots fill the empty seats.
  • Drop out or refresh and you land back in your match. If you're gone for 30 seconds, a bot plays for you until you return.
  • Concede opens at 4:00 in 1v1, 5:00 in 2v2 and 6:00 in 3v3. Tap it twice. In team modes your team votes (bots always agree).
  • Practice runs entirely in your browser against bots.
  • Coming next: accounts, saved stats, ratings, and penalties for leaving.
Classes · everyone shares W · Dash
ClassAttackQE
DartRanged, 300. Least health.Lance: long skillshot that hits the first enemy.Nova: short wind-up, then a burst around you.
BlockMelee. Most health. Takes 25% less from pips and posts. Its hits splash nearby pips, do 30% more to posts and the core, and halve the target's healing for 2 s.Shove: an instant hit that knocks the first enemy in front of you back and slows them 50% for 1.5 s. Your posts fire on whoever you shove.Brace: for 2.5 s you and allies within 260 take 40% less damage.
RingRanged, 260.Mend: heals the first ally it touches, or damages the first enemy and heals you for half of it.Field: a 3 s zone that heals allies, stops enemy shots at its edge, and slows enemies 25% while burning them.

Soft counters by design: Dart kites Block, Block dives Ring, Ring outlasts Dart.

Items · 4 slots · one of each
ItemTier IUpgrade to IISells for
Blade+18 attack · 300+40 attack · 400 more150 / 350
Quick+35% attack speed · 300+70% · 400 more150 / 350
LeechAttacks heal 15% of damage · 35030% · 400 more175 / 375
Plate+220 health · 300+480 health · 400 more150 / 350
FocusQ 40% stronger, 30% shorter cooldown · 35075% stronger, 40% shorter · 450 more175 / 400
SpringW 5.5 s cooldown, dash 320 · 300W 4 s, dash 380 · 350 more150 / 325
ShardE wider and stronger: Nova +70, Brace 45%, Field +35% · 350Wider again, stronger again, about 23% shorter cooldown · 450 more175 / 400
Boots+45 move speed · 250+90 · 300 more125 / 275

Prices are in ink. A full build with every slot upgraded costs about 2,700, which most players reach around minute 9 or 10.

Words
PipThe small dots that march down the lane in waves. Solid pips fight up close; hollow pips shoot.
FinishLanding the hit that destroys a pip. Each finish pays ink, and your PIPS stat counts them.
PostA defensive pillar. Two per side, outer then inner.
CoreDestroy theirs to win.
WellYour home circle and your shop. There's no teleport home, so you walk. Heals fast until 5:00, slowly after, and runs dry once both your posts fall.
HatchThe hatched patches mid-lane. Standing in one hides you.
InkWhat you earn from finishes, kills and posts, and spend on items.
Controls
ActionPhoneMouse + keys
MoveThumb on the lower-left half: floating stick. Or tap the ground.WASD or arrow keys. Clicking the ground also works.
AttackBig button. Finishes pips, keeps hitting the post you started on.Click an enemy (the cursor turns blue over one), or F. Standing still attacks pips in range.
QTap to auto-aim. Drag from the button to aim by hand.Hold Q to aim at the cursor, release to fire. Right-click or Esc cancels.
Dash · EW button dashes, E button casts.Space dashes toward the cursor. E casts instantly around you.
ShopAt your well or while dead. Tap to buy, tap again to upgrade. Switch to Sell to free a slot.1–8 buy or upgrade, X sell mode
Rules that matter
  • Posts hit pips first, but switch to you if you hit one of their players under the post.
  • Outer post, then inner post, then core. Each is invulnerable until the one in front falls.
  • Wells heal fast until 5:00, slowly after, and not at all once both of that team's posts fall.
  • From 7:00 pips hit posts and cores twice as hard and waves come every 20 s. From 10:00 it's four times as hard, waves come every 15 s, and all healing is halved.
  • A kill pays 300 ink. Anyone who damaged the victim in the last 10 s gets an assist and 150.